Here's the shots we need to film
Anthony- getting hit by horse, full body
Anthony - Stepping in real poop - Will lay down green poster board to put "poop" on.
Wagon Rider - (Shot from front and side) - Looking straight ahead holding ROPE. Looks to left, sees pretty girl. Hears gun shot, and reacts by cowering, then bailing to his left off of wagon.
Main Woman - hand re-dropping glass. Needs to stay in focus.
-------------------------All Other Extras------------------------
RESTAURANT SIDE EXTRAS
* Woman walks down street with her 3-4 year old son trailing behind. She's holding a burlap sack of flour. He's playing with a stick. They walk from camera left to camera
right.
* Man riding horse from camera right to camera left
* Couple walking down street together
* 2 people walking left to right & 2 people right to left.
SALOON SIDE EXTRAS
* Burly man on 2nd floor of saloon inside, tries to wrestle a kiss from a Saloon Can-Can Dancer. She slaps him, is taken aback, then with new anger comes at her while she backs away.
* Man outside on 2nd floor leans on railing. Rolls a cigarette. Puts in mouth, lights up, then walks off to his left (camera right) puffing.
*2 people sitting in stage coach talking. Lighting will be indirect. * Man driving stage coach. (should probably travel from camera left to right, so we can have them off camera quickly. But for variance, could have travel from right to left?)
* upper half of man walking from camera right to left putting on his hat. looking slighting down in front of him.
* upper half of man walking from camera left to right smoking a pipe/cigar/cigarette. looking slightly down in front of him.
* People sitting in saloon. Person walking in saloon.
* 2 people walking left to right & 2 people right to left.
TOWARDS EAGLE GATE EXTRAS (Looking down Road)
* Same woman with flour and son with stick are crossing the street diagonally from lower camera left, to upper camera right.
* Man walking down street towards camera
* Man walking up street away from camera
* Person walking down sidewalk towards camera.
Pages
Contributions
LAL
(79)
Brittany Peterson
(35)
Aaron Bristow
(28)
Smoke
(25)
Fire
(21)
Heather Larsson
(21)
Jessica Wilkinson
(21)
Thomas Giles
(18)
animation
(18)
brent seavers
(15)
Cowboy
(14)
Chris Loomis
(13)
Clark Varner
(11)
Eric Woolf
(11)
Lighting
(11)
Matt Petty
(11)
David D
(10)
Jason Bertoch
(10)
Rendering
(10)
Sketchbook
(10)
Abel Perry
(9)
Special Effects
(9)
Brandon Wilber
(8)
James Nielsen
(8)
Jordan Goulding
(7)
animatic
(7)
Fate Inc
(6)
VFX
(6)
Nick Francom
(5)
Shot 10
(5)
demo reel
(5)
sketches
(5)
After Effects
(4)
Kurt Spears
(4)
Steven Stufflebeam
(4)
Texture
(4)
Ethan Dayton
(3)
FX
(3)
Galaxy
(3)
Jason Fredrick
(3)
Jason Rasmussen
(3)
Kevin Mathews
(3)
Shot 14
(3)
Survey
(3)
Wagon
(3)
Fireball
(2)
Shot 24
(2)
particle
(2)
1 Hour Effect
(1)
Audio
(1)
Blog
(1)
Bob Wright
(1)
Compositing
(1)
Concept
(1)
Copositing
(1)
Cowboy Video
(1)
Credits
(1)
Dripping Fluid
(1)
Ethan Dayton Demo Reel
(1)
Ethan Dayton Story Board
(1)
Finishing date
(1)
Jaosn Bertoch
(1)
Joe
(1)
Layers
(1)
Lens Flares
(1)
Model
(1)
Mud
(1)
Particles
(1)
Podcasts
(1)
Reaction
(1)
Render Farm
(1)
Review
(1)
Roof brake
(1)
Senior Showcase
(1)
Shot 11
(1)
Softimage
(1)
Stelios Xanthos
(1)
Story board
(1)
Storyboards
(1)
Tank
(1)
deadline
(1)
demo
(1)
edit
(1)
lightning
(1)
mask
(1)
mercury
(1)
plussing
(1)
reel
(1)
shot 19
(1)
smoke test
(1)
storyboard
(1)
trees
(1)
whisky
(1)
Tuesday, November 22, 2011
Thursday, November 17, 2011
Rough Composite_3 & Shot extensions
Here's the latest animatic, and I've also listed which shots are too short and how much they need to be extended by. (I'll add these notes to the google doc). I rounded up the amount of time so we have extra footage rather than to the frame.
Shot 1: 9 seconds (onto the front)
Shot 2: 1 second (really 3-5 frames)
Shot 3: 1 second (5-10 frames)
Shot 6: 2 seconds
Shot 9: 2 seconds
Shot 16: 4 seconds
Shot 17: 3 seconds
Shot 20: 3 seconds
Shot 26: Made realtime, reduced to 5 seconds (to match nuit blanche)
Shot 1: 9 seconds (onto the front)
Shot 2: 1 second (really 3-5 frames)
Shot 3: 1 second (5-10 frames)
Shot 6: 2 seconds
Shot 9: 2 seconds
Shot 16: 4 seconds
Shot 17: 3 seconds
Shot 20: 3 seconds
Shot 26: Made realtime, reduced to 5 seconds (to match nuit blanche)
Friday, November 11, 2011
Thursday, November 10, 2011
Shots 1-7 - What needs to be done (+ing)
Shot 1 - 2ND MOST IMPORTANT SHOT
-------------------roof top------------------
Watertower needs either roof or open top, metal bindings, and better UV. - Ethan
Train needs smoke. - Ethan
Horizon needs to be raised to match accurate Vanishing Point. - Jessica
Small mine and barn need to be added to background. - Jessica
Need better sky with clouds. - Jessica
Add Vulture to water tower. - Brent
Create new Lazy Lizard sign. - Jessica
-------mid level ----------
Add extras in house (woman slapping man) - Stelios & Adam
Add extra on rail (smoking? Leaning? Rolling a cig?) Stelios & Adam
------floor level ----------
Add stagecoach and horse - Heather
Add extras walking by (Lady holding burlap sack/flour? With kid following, old man) - Stelios & Adam
Saloon too dark. Need to see stuff inside. Perhaps extras in saloon? - OPEN
Place too far right, should be closer to center, or at least on Golden Mean line. - OPEN
Shot 2
Extras walking by. 4 people if possible - Stelios & Adam
Girl needs to be moved closer to center, or at least on Golden Mean line. - OPEN
Shot 3/4/5
Extras walking by in background - walking left to right. - Stelios & Adam
Person riding horse. - Stelios & Adam and Heather
Shot 6 –
Anthony’s live footage needs to be re-timed, so his final “step down” isn’t in shot. - OPEN
Camera needs to be moved back, to get more background and Anthony like original, to show extras. - OPEN
Add Fly to Scene and animate - OPEN (fly model on server)
Add Extras walking by to get slowed down. Two men, walking from off shot towards middle. One should be putting on his cowboy hat. - Stelios & Adam
Shot 7.
Film someone stepping in some “real poop." Both runny, and chunky, we'll mix 'em - Stelios & Adam
Shot 8
Add correct table, wine bottle, plate and fork. - Jay, Brent, Ethan, Nathan
Have blurry extra riding horse? or walking by? Or stage coach? - Stelios & Adam & Heather
Shot 9
One extra walking by. - Stelios & Adam
Shot 10
Table, Glass breaking, Refilm Hand so it's in focus all the time and angled better. - Stelios & Adam, Nathan, Jay
Add wine bottle, plate & Fork. Animate the fork bouncing.
Camera should be rotating. - OPEN
Shot 11
Model Opossum leaving anthony's hand. (Does that mean it should be in his hand in every shot leading up to this? Or does it somehow just appear with no explaination?)
Person crossing street?
Slow mo- tumble weed?
Slow mo- bird in sky?
Refilm wagon rider.
Shot 12
Add person in store? Film extra? Beyond that, looks fine to me.
Shot 13
Slow mo extra walking in left of shot.
Camera should be panning out.
Shot 14
Need entire background made.
Shot 15
Need slow motion effects coming out of gun (slo mo spark? Slo mo smoke?)
Gold Tooth Shot
Need extra reacting to gun shot & explosion. Running away with hands over head
-------------------roof top------------------
Watertower needs either roof or open top, metal bindings, and better UV. - Ethan
Train needs smoke. - Ethan
Horizon needs to be raised to match accurate Vanishing Point. - Jessica
Small mine and barn need to be added to background. - Jessica
Need better sky with clouds. - Jessica
Add Vulture to water tower. - Brent
Create new Lazy Lizard sign. - Jessica
-------mid level ----------
Add extras in house (woman slapping man) - Stelios & Adam
Add extra on rail (smoking? Leaning? Rolling a cig?) Stelios & Adam
------floor level ----------
Add stagecoach and horse - Heather
Add extras walking by (Lady holding burlap sack/flour? With kid following, old man) - Stelios & Adam
Saloon too dark. Need to see stuff inside. Perhaps extras in saloon? - OPEN
Place too far right, should be closer to center, or at least on Golden Mean line. - OPEN
Shot 2
Extras walking by. 4 people if possible - Stelios & Adam
Girl needs to be moved closer to center, or at least on Golden Mean line. - OPEN
Shot 3/4/5
Extras walking by in background - walking left to right. - Stelios & Adam
Person riding horse. - Stelios & Adam and Heather
Shot 6 –
Anthony’s live footage needs to be re-timed, so his final “step down” isn’t in shot. - OPEN
Camera needs to be moved back, to get more background and Anthony like original, to show extras. - OPEN
Add Fly to Scene and animate - OPEN (fly model on server)
Add Extras walking by to get slowed down. Two men, walking from off shot towards middle. One should be putting on his cowboy hat. - Stelios & Adam
Shot 7.
Film someone stepping in some “real poop." Both runny, and chunky, we'll mix 'em - Stelios & Adam
Shot 8
Add correct table, wine bottle, plate and fork. - Jay, Brent, Ethan, Nathan
Have blurry extra riding horse? or walking by? Or stage coach? - Stelios & Adam & Heather
Shot 9
One extra walking by. - Stelios & Adam
Shot 10
Table, Glass breaking, Refilm Hand so it's in focus all the time and angled better. - Stelios & Adam, Nathan, Jay
Add wine bottle, plate & Fork. Animate the fork bouncing.
Camera should be rotating. - OPEN
Shot 11
Model Opossum leaving anthony's hand. (Does that mean it should be in his hand in every shot leading up to this? Or does it somehow just appear with no explaination?)
Person crossing street?
Slow mo- tumble weed?
Slow mo- bird in sky?
Refilm wagon rider.
Shot 12
Add person in store? Film extra? Beyond that, looks fine to me.
Shot 13
Slow mo extra walking in left of shot.
Camera should be panning out.
Shot 14
Need entire background made.
Shot 15
Need slow motion effects coming out of gun (slo mo spark? Slo mo smoke?)
Gold Tooth Shot
Need extra reacting to gun shot & explosion. Running away with hands over head
VFS & VFX
If you're looking for inspiration and some healthy competition, type in "VFS" and "VFX" into youtube. The Vancouver Film School does it the right way. Check out the breakdown, and you'll see the level of plussing we need for cowboy.
Sunday, November 6, 2011
Crow shoot
I will be filming the crow tomorrow (Mon 11/7) at 10am in SLC at Tracy Aviary, just in case anyone wanted to be involved.
UPDATE - So it turns out birds are afraid of green screens. So I had to move the screen way far back, and ditch my lights. I got some shots, but we had to go through 1 crow and 2 vultures before we got anything that looked remotely usable. So I might have a vulture shot we can use. I'll go through the footage and see if any of it is usable.
UPDATE - So it turns out birds are afraid of green screens. So I had to move the screen way far back, and ditch my lights. I got some shots, but we had to go through 1 crow and 2 vultures before we got anything that looked remotely usable. So I might have a vulture shot we can use. I'll go through the footage and see if any of it is usable.
Friday, November 4, 2011
Thomas Giles - Animatic for Shots 22,23,24
Compiled animatic of Shots 22, 23, 24
Individual Shots
Shot 22
Shot 23
Shot 24
Individual Shots
Shot 22
Shot 23
Shot 24
Thursday, November 3, 2011
Barrel Splode
Felt the Barrel needed more lateral movement as it explodes. It's not as impressive vertically as the one I showed in class today but I think this might be better overall?
Side View
Top View
Side View
Top View
Rough Composite_2
Here's a side by side of what we have so far. Feel free to leave any notes in the comments. I'll move the nuit blanche vid to upper or lower left for the next rough composite.
Upload yer scenes and assets to the server!
Cowboys and Cowgirls,
Please upload your scenes and assets to the server. Your work is only valuable to the project if it's been uploaded and shared with the group. Even the best modeled poop in the world is worthless crap if it stays on yo' mamma's computer at home. Yes, I said "yo mamma." So please please PLEASE cover your assets and upload 'em!
Thank you.
-Davy Hasselhoff
Tuesday, November 1, 2011
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