Sunday, February 5, 2012

Thomas Giles - Dark Day Update

Still a lot to do... but a lot definitely got done.

6 comments:

  1. Whoops. Just saw that someone had already posted the new video. Oh well... double post.

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  2. We need to fix in scene 1 the reflections in the window. They need to be resized smaller (especially jay's). Also, in scene 2, we need to blur the bird to match the DOF of the tree. Lookin' good, though. The SFX are almost done. I need to add some phase & delay today to match the motions of the video, and then we're ready to add them in.

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  3. k, thanks Brent. Will you be present on Monday? There is still a lot that needs to be done and a lot that needs to be fixed. We need it to pass through several solid critiques before we start feeling comfortable with it. It's getting there, though. We accomplished a ton this weekend.

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    Replies
    1. Sure, I'll be there. Also, since I won't remember it when i get in, the train in the background stops abruptly before it gets behind the bldg. It's not a huge deal, but will be noticeable in HD.

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  4. I love the bird at the beginning! But it looks like its about 4-5 feet tall. What if you kept it at the same scale, but just put in ontop the building instead of the water tower?

    I also love seeing the extras! Do you have more? The one thing I knowticed with them, is that none of them look like they are on the same "ground plane" like they all need to be shifted slightly up or down to match each others plane.

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  5. Those are great suggestions Aaron. Thank you! The bird is actually a vulture, it is meant to look pretty big... maybe 1 to 2 feet tall. Definitely not 4-5 feet tall, so we'll try and adjust it.

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